29 Ekim 2014 Çarşamba

FIREBALL WHISKY

Fireball whisky pulled from store shelves over additive

Fireball Whisky is being pulled from shelves in Europe because it contains too much propylene glycol – an additive that prevents evaporation and is a stabilizer in foods.

But it’s not going anywhere in the United States.

Norway, Sweden and Finland have recalled the popular cinnamon-flavored drink after a batch of the North American recipe, which contains higher levels of propylene glycol, was shipped there, its manufacturer said on Tuesday. Officials in Finland say Fireball liqueur is prepared according to North American food regulations but does not meet the requirements of the European Union’s tighter standards on propylene glycol.

In a statement issued on Monday, Finland’s state alcohol monopoly, Alko announced it was pulling it from store shelves.  Alko is the only store in Finland that sells high-point beer, wine and spirits.

"Unfortunately, Fireball shipped its North American formula to Europe and found that one ingredient is out of compliance with European regulations," the company said in a statement on its website. "Finland, Sweden and Norway have asked to recall those specific batches, which is what the brand is doing."

The U.S. Food and Drug Administration has classified propylene glycol as an additive that is “generally recognized as safe” for use in consumer products, including food, animal feed, cosmetics and pharmaceuticals, as well as industrial applications.

Fireball Whisky wildly popular in the U.S. and is one of the fastest growing alcohol brands

Taken from FOXNEWS.com

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Game of Thrones

Genre
Created by
Based onA Song of Ice and Fire 
by George R. R. Martin
Starringsee List of Game of Thrones characters
Composer(s)Ramin Djawadi
Country of originUnited States
Originallanguage(s)English
No. of seasons4
No. of episodes40 (List of episodes)
Production
Executiveproducer(s)
Editor(s)
  • Oral Norrey Ottey
  • Frances Parker
  • Martin Nicholson
  • Katie Weiland
Location(s)
  • Croatia
  • Iceland
  • Malta
  • Morocco
  • Northern Ireland
  • Scotland
  • Spain
  • United States[1][2][3]
Running time50–65 minutes
Broadcast
Original channelHBO
Picture format
Audio formatDolby Digital 5.1
Original runApril 17, 2011 – present
External links
Website
Production website

Game of Thrones is an Americanfantasy drama television series created for HBO by David Benioff and D. B. Weiss. It is an adaptation of A Song of Ice and Fire, George R. R. Martin's series of fantasy novels, the first of which is titled A Game of Thrones. The episodes are mainly written by Benioff and Weiss, who are the executive producers alongside Martin, who writes one episode per season. Filmed in aBelfast studio and on location elsewhere in Northern Ireland, Malta,Scotland, Croatia, Iceland, the United States, Spain and Morocco, it premiered on HBO in the United States on April 17, 2011. Two days after the fourth season premiered in April 2014, HBO renewed Game of Thrones for a fifth and sixth season.[4]

The series, set on the fictional continents of Westeros and Essos at the end of a decade-long summer, interweaves several plot lines. The first follows the members of several noble houses in a civil war for the Iron Throneof the Seven Kingdoms; the second covers the rising threat of the impending winter and the Southerners' fear of the legendary creatures and fierce peoples of the North; the third chronicles the attempts of the exiled last scion of the realm's deposed ruling dynasty to reclaim the throne. Through its exploration of the ambitions and morals of its many characters, the series explores issues of social hierarchy, religion, loyalty, corruption, civil war, crime, and punishment. The story incorporates some elements of magic.

Game of Thrones has attracted record numbers of viewers on HBO and obtained an exceptionally broad and active international fan base. It received widespread acclaim by critics, although its frequent use of nudity, violence and sexual violence has attracted criticism. The series has won numerous awards and nominations, including a Primetime Emmy Award nomination for Outstanding Drama Series for its first four seasons, a Golden Globe Award nomination for Best Television Series – Drama, a Hugo Award for Best Dramatic Presentation in both Long Form and Short Form, and a Peabody Award. Among the ensemble cast, Peter Dinklage won the Primetime Emmy Award for Outstanding Supporting Actor in a Drama Series and the Golden Globe Award for Best Supporting Actor – Series, Miniseries or Television Filmfor his role as Tyrion Lannister.

PLOT

Power and violence are central themes of Game of Thrones, and the great number of weapons made for the series – some of which are shown in this exhibit – reflects this.

Game of Thrones roughly follows the three storylines of A Song of Ice and Fire.[5] Set in the fictional Seven Kingdoms of Westeros, the series chronicles the violent dynastic struggles among the realm's noble families for control of the Iron Throne. As the series opens, additional threats emerge in the icy North and in the eastern continent of Essos.[2]

The novels and their adaptation derive aspects of their settings, characters and plot from various events of European history.[6] A principal inspiration for the novels is the English Wars of the Roses[7] (1455–85) between the houses of Lancaster and York, reflected in Martin's houses of Lannister and Stark. Most of Westeros, with its castles and knightly tournaments, is reminiscent ofHigh Medieval Western Europe. The scheming Cersei, for instance, calls to mind Isabella of France (1295–1358).[6]She and her family, as depicted inMaurice Druon's historical novel seriesThe Accursed Kings, in particular, inspired Martin.[8] Other historical inspirations for elements of the series include Hadrian's Wall (which became Martin's great Wall), the fall of Rome, the legend of Atlantis (ancient Valyria), Byzantine "Greek fire" ("wildfire"), Icelandic sagas of the Viking Age (theIronborn) and the Mongol hordes (theDothraki), as well as elements from theHundred Years' War (1337–1453) and the Italian Renaissance (c. 1400–1500).[6] The series' great popularity has in part been attributed to Martin's skill at fusing these disparate elements into a seamless whole that appears credible on its own terms as an alternative history.[6]

"The Sopranos in Middle-earth" is the tagline showrunner David Benioff jokingly suggested for Game of Thrones, referring to its intrigue-filled plot and dark tone combined with a fantasy setting that incorporates some magic.[9] In a 2012 study, the series was listed second out of 40 recent U.S. TV drama series by deaths per episode, with an average of 14.[10][11]

TAKEN FROM wikipedia.org


2 Mart 2014 Pazar

Dark Souls vs Dark Souls 2


Dark Souls 2 is different than Dark Souls in several fundamental ways. While Dark Souls 2 features the legendary difficulty, exploratory spirit, and trademark epic boss battles of its progenitors, it alters several key game play components which players of the original Dark Souls take for granted.
Video: Making Dark Souls 2

Humanity and Hollowing

Humanity is handled much differently in Dark Souls 2. Humanity is no longer measured by a numeric rating, and need not be expended to kindle Bonfires. Instead, a single death strips a character of his optimized human state, rendering him Hollowed. Each death leading to Hollowing and death after Hollowing reduces a character's maximum HP. This reduction can eventually bottom out at restricting up to 50% of a character's available HP.
The only way to reverse this process and become human again is through consuming a Human Effigy, a fairly rare and precious item. Burning an Effigy immediately restores humanity and resets maximum HP to its optimal status. Note that this change does not actually restore any lost HP, it just resets the maximum, meaning you'll need to rest or heal afterward to enjoy the full benefits.

Leveling Up

Leveling is no longer accomplished at Bonfires. Instead, players visit a single woman who stands near a cliff and Bonfire in Majula. Players can Fast Travel at the begining of the game this time around. It's easy for players to return to this hub point and spend their souls to increase theirAttributes.
This lone woman also grants you an initial Estus Flask, and expands the capacity of Estus Flasks by integrating Estus shard fragments into the original flask. These flasks are still refilled via Bonfire. Later in the game, Estus Flasks can also be permanently improved at Bonfires by burning a consumable item, increasing the amount of HPO they recover in a single use.

Starting Classes

Dark Souls 2 includes eight starting classes, reduced from the ten available in the original Dark Souls. Two of these classes are brand new: The Explorer and the Swordsman.
The Wanderer, Thief, Pyromancer, and Hunter are no longer available as starting classes. Each class is specked and equipped differently to provide a player with a new starting challenge.

WARRIOR

Lives on the battlefield. High strength and dexterity. Starts with a sheild.

KNIGHT

A traveling knight. High vigor and adaptability. No shield to start.

SWORDSMAN

A swordsman that honed his skills. Fights well with a weapon in each hand. Starts with an upgraded scimitar and longsword. 

BANDIT

A ruthless bandit. High dexterity and can use a bow. Can react to both long range and short range threats. Best for players that want to start a dexterity build.

CLERIC

A cleric on pilgrimage. High faith. Has learned a healing miracle from the start.

SORCERER

A wise sorcerer. Can command sorcerey with high intelligence and attunement. Has learned soul arrow and is good at long ranged combat.

EXPLORER

An explorer traveling through many lands. Does not excel in any particular area, but comes equipped with many items, allowing them to fight advantageously from the beginning of the game.

DEPRIVED

A nude person with unknown background. Fights empty-handed. Starts at level 1 with all stats set to 6 and does not receive a starting weapon.

Timed Invasions

Visits to other characters' games are now limited by a timer. [1] Covenants still exist but have undergone some refinement.
Players will still have opportunities to both help or hinder those they visit.

Combat Changes

The AI is in some cases more aggressive. Targeting is refined, and back-stabs are significantly more difficult to land. Some enemies' weapons will embed in surfaces, requiring them to be dragged free and opening them up for counter-attack. [2]

Torches

Torches are now lit at Bonfires. They are a consumable item but may be lit without penalty.

Fast Travel

Fast Travel between Bonfires is now available from the beginning of the game. Players may travel at will between Bonfires without penalty, though doing so causes all enemies to respawn.

Physics

Ragdoll physics are now removed, replaced with much tighter body movement during wound animations and falling. [3]